Online requirements for today’s games are becoming an increasing source of frustration for many gamers, myself included. Despite lots of us being massively against the idea (as evidenced by the backlash at the initial reveal of the Xbox One), the complaints seem to be falling on deaf ears, and some developers seem to be gradually nudging us that way regardless. (more…)
Admittedly I’ve not always been complimentary when discussing GAME in recent years, but I do like to give credit where it’s due.
On Thursday morning, my mum – in a bit of a panic – informed me that, on Tuesday, she’d bought me £100 worth of PSN top-up vouchers for Christmas. Unfortunately, she had lost the receipts with the codes, and wasn’t sure what to do. (more…)
After its initial post-launch problems, DriveClub has become a great game. Not only is it visually stunning, it’s also great fun and – in some races – very challenging.
As much as I love the game, there are a couple of quirks in the replay mode that really irritate me. And since Evolution have recently said that there’s a lot more to come for the game, there’s also a feature I’d really like to see implemented. (more…)
Well, there’s something you don’t see every day!
At around 1:10pm on Saturday 6th September 2014, we heard a helicopter flying extremely low over the house.
At first we thought it was the police helicopter, which is sadly not unusual in this area. But it soon became clear that this was much lower than that ever was.
It’s been a few days since the beta for Bungie’s Destiny came to an end, and now that the experience has had time to sink in, I’ve been thinking back over it and trying to decide whether or not to pre-order the game. I had enjoyed the alpha test a few weeks back, but because I hadn’t pre-ordered I wasn’t guaranteed a code for beta access. Fortunately, Twitter buddy @Nemesis_7T4 had some going spare and was kind enough to let me have one.